starfinder grenade launcher. Grenades are thrown weapons that detonate in an explosive radius when they reach the target. starfinder grenade launcher

 
 Grenades are thrown weapons that detonate in an explosive radius when they reach the targetstarfinder grenade launcher  Small arms are handheld ranged weapons that can be held and operated with one hand

Go to starfinder_rpg r/starfinder_rpg • Posted by. Thankfully it grants for the whole line of weapons and so you can get a full line of launchers (go for cluster) and you don't waste proficiency and feats on a lot of weapons you won't ever use like singularity cannons or stormcallers. History. 5 item Lv)+Str]. Loading a single grenade into a grenade launcher is a move action. Once installed, they become a part of your body and generally can’t be affected. If the. ; Critical — Capacity drawn Bulk L; Special explode (smoke cloud 1 minute; 20 ft. Creating a Heavy Gunner Character. Summoned creatures treat you as their summoner. Solar flare grenade II (Hybrid) Starfinder Adventure Path #14: Soldiers of Brass (Dawn of Flame 2 of 6) p. 67*1/6 (16. Combat is cyclical. A new edition is coming for Starfinder, making it fully compatible with Pathfinder 2nd Edition and the Remaster Project. WreckerCrew • 5 yr. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. 179 Level 16; Price 20,200 Hands 1; Proficiency Grenade Or is the reflex save it and there is only one check for seeing if you take the special effect. These tests included drop testing, salt fog spray,. A hover drone with manipulator arms and cargo rack could hold 49 grenades, and drop That is correct. Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). The GP-30 was lightened and the redesigned sighting system. Source Starfinder Core Rulebook pg. Click here for the full rules on Starship Weapons. Disruption Grenade, Temporal SFS Note: Relics do not sell for full resale value, but can be sold for 50% of their value instead of 10%. ) A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. 181. After a few missteps with the XM-148. The exciting conclusion of the Drift. Antigravity Grenade These explosives create temporary fields of reduced gravity, upending foes, helping move large objects, and enabling extraordinary acrobatic feats. Supports all common grenade launcher calibers and generic ammo mode. 1: Weapon specialization specifically notes that "you can never have specialization in grenades". They have a spin armed fuse. Regardless of their weight, AGLs are still highly. Holo Grenade, Mk 3 (Hybrid) Source Starfinder Armory pg. 5 mm) and long (16 inch / 406 mm) frame, allowing it to aesthetically fit both carbine and full. The under rifle ones are M203. military uses a different automatic grenade launcher — the Mk 19. Constructs reduced to 0 HP by a pulse grenade are not destroyed but simply nonfunctional until restored to 1 or more Hit Points. Each grenade reduces the area’s gravity strength (Core Rulebook 401–402) by a number of steps based on the grenade’s model: extreme gravity to high gravity to standard gravity to low gravity. Find the answers to the most frequently asked Starfinder questions, along with rules changes to keep your Starfinder game on the cutting edge!. A stealth drone with a cargo rack could hold, I think, 79 grenades. Damage and radius is based on. "Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. Type ranged; Range 120 ft. The damage is based on the type of grenade used and has a maximum effective range of 100 ft. ;. Lumocantha dye can be weaponized easily. After initial steps that begin a battle, every character acts in turn through a regular cycle of rounds until the combat ends. The grenade launcher as a seperate weapon works sort of like a revolver, six rotating chambers with a round in each, fire one and the next spins into firing position. Solar Flare Grenade. Edit: a typo. Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. 178 Level 10; Price 2,350 Hands 1; Proficiency Grenade Damage 2d8 C; Range 20 ft. Critical: — Capacity: 12 grenades Usage: 1 Bulk: 3. Detonators can only activate one piece of explosives (or grenade) per use. Installing a fusion into a grenade or a piece of ammunition costs half the normal price of a weapon fusion for a weapon of the same level. ) Shock Grenade, Mk 3 Source Starfinder Core Rulebook pg. Shock Grenade, Mk 2 Source Starfinder Core Rulebook pg. 39 Level 5; Price 810 Hands 1; Proficiency Grenade Damage —; Range 20 ft. 181) say anything with the 'Explode' property targets a grid intersection. However, since enemies, like you and me, stalker, aren’t stationary all the time, account in the approximate position the enemy might move to before launching. Is it use ranged attack mechanic or throwing 'nade? How to. The grenade explodes when the fuse expires, or if it comes into contact with an enemy. Now if your total attack roll is -13 (throwing at maximum range increment, non-proficiency. Riot Grenade, Mk 1 Source Starfinder Armory pg. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. NILs can be fitted with. Does anyone know if a heavy weapon. ) Riot Grenade, Mk 3 Source Starfinder Armory pg. Grenades are thrown weapons that detonate in an explosive. Creatures within the grenade’s area take the listed electricity and fire damage; each creature that succeeds. Sorted by: 3. Each of the models—tactical, advanced, elite, and paragon—features an increase in range, capacity, and overall explosive power. Weapons. Before being thrown by hand, the grenade must be primed with a quick twist of a dial at one end and then armed with a click of a button at the center of that dial. Starfinder Core Rulebook p. Civilians are 3D-printing homemade rocket launchers. Such weapons scythe through physical shields and body armor with ease. Chambered in 40mm, LMT grenade launchers are globally recognized as the most reliable M203 platform in the industry. The weapon is heavy and slow to fire, but the weight of the supercooled ice can knock an opponent to the ground and deal extensive cold damage. A weapon fusion is a small, prepackaged add-on that can be attached to any weapon to infuse it with magic. " Conspicuously, that's the only mention of a "cyberbow" in the entire book. Source Starfinder Core Rulebook pg. A merc minelayer holds up to 8 grenades at once, a squad model holds 12, a platoon version can carry up to 16, and the. We've been dipping into Starfinder and I find myself playing a mechanic. Cook Grenade: you draw the grenade, pull the pin, then count "1 potatoe, 2 potatoe" and throw. The Grenade Launcher is a family of launchers for Grenades. Edit : Just an intersting fact that isn't immediately obvious. I've found nothing addressing this in Corebook so far. (Starfinder Armory 29). Web Grenade Developed using samples of haans’ biological webbing, a web grenade explodes to cover the area in sticky strands of hightensile fibers, making the affected area difficult terrain. If your total attack roll is less than 5, then you miss and roll a 1d8 to determine the direction and then a 1d4 to determine how many squares away it lands. Flame Pistol Source Starfinder Core Rulebook pg. Tactical Rules section talks about targeting grid intersections on p. Any handheld weapon that must touch a target to damage it is considered a melee weapon. No individual grenade can have a level higher than that of the grenade launcher's level +2. 168. 178 Level 4; Price 320 Hands 1; Proficiency Grenade Damage 1d10 So; Range 20 ft. After six years, I am starting to feel that Starfinder is being treated as an afterthought by Paizo. Grenade Launchers are firepower force-multipliers used to rain down BB Fury and soft projectiles onto your foes. Grenade Expert (Ex) 1st Level You increase the range increment of your thrown grenades by 5 × your Strength bonus. NIL grenade launcher, squad. Weapon Type. Powered Armor. 178 Level 8; Price 1,380 Hands 1; Proficiency Grenade Damage 3d6. Creatures within the grenade’s area take the listed electricity and fire damage; each creature that succeeds. The cartridges are not interchangeable. I see no reason why it wouldn't be, but I'd like to be sure before I use this against my players. The. Description. 40 mm grenade Austria: ARDE 40 mm UBGL: Ordnance Factory Tiruchirappalli: 40 mm grenade India: 2010 BS-1 Tishina: TsNIITochMash: 30×29mm grenade Soviet Union: 1970 China Lake Grenade Launcher: China Lake Naval Weapons Center: 40 mm grenade United States: 1967 EAGLE grenade launcher: Colt Canada: 40 mm grenade Canada:. Rules and tips on using Pathfinder RPG content with Starfinder. Armor is usually the easiest and most cost-effective way for creatures to protect themselves. Unfortunately, it doesn't work too well against zombies; consuming only 2. NIL (an acronym for "neutronic individual launcher") grenade NILs can be fitted with any sort of grenade as ammunition. Holo Grenade, Mk 1 (Hybrid) Source Starfinder Armory pg. Regular rules for a grenade apply on a miss here. 31. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Disruption Grenade SFS Note: Relics do not sell for full resale value, but can be sold for 50% of their value instead of 10%. The 40 mm grenade is a military grenade caliber for grenade launchers in service with many armed forces. Stagger is a pretty powerful effect, and a Riot grenade could hit up to 10 creatures at once. You can use launchers to fire their corresponding missiles, which must be loaded individually. The special effects are listed as either "crit effects" (which means the player. The XM25 Counter Defilade Target Engagement (CDTE) System, also known as the Punisher and Individual Semiautomatic Air Burst System was an airburst grenade launcher with programmable ammunition derived from the XM29 OICW. Source Starfinder Armory pg. 67%) chance to be dropped from Plantera, and on non-Expert or Master Mode worlds, it is guaranteed to drop the first time. A stealth drone with a cargo rack could hold, I think, 79 grenades. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an attack. I had a player tonight as a mechanic with a combat drone each loaded with a launcher firing twice each and shooting at a 5 for the square. In polishing/public testing stage. At higher levels, you can use launchers, missiles, and other heavy weapons. Designed for prolonged urban warfare, the novus missile launcher carries enough ordinance to demolish a small building. 183: Grenades are thrown weapons that detonate in an explosive radius when they reach the target. The Matrix M203 is a single shot under-barrel grenade launcher that comes in a short (12. A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. These launchers come in many flavors from under barrel add-ons, to stand-alone launchers, and even multi-shot revolver styles with rotating cylinders to really bring the hurt. Put it in a grenade launcher and you're fine. If using a grenade launcher, do you get to add your character level to grenade damage once you get weapon specialization? As a soldier you get proficiency with heavy weapons, and weapon specialization lets you add. Type ranged; Range 120 ft. If the grenade has an item level 5 or more lower than your base attack bonus, you instead increase the DC by 2. The Mk 47 or Striker 40 [2] is a 40mm automatic grenade launcher with an integrated fire control system, capable of launching smart programmable 40mm air burst grenades in addition to various unguided rounds. Not bad for 1 RP and a level 2 spell cast. Tie them together, have the drone sneak up, and then hit the detonator. Product Search search CloseSolar Flare Grenade. The "Grenade, Hand, Anti-Tank No. . Dead Messengers can be obtained when you complete the Vox Obscura exotic mission. I think the main sentence could be a little clearer, but the example demonstrates what they actually mean. Spells - Archives of Nethys: Starfinder RPG Database. Some weapons also cause specific critical hit effects, which are listed in the weapon tables and described beginning on page 182. thus putting out 4 grenades every turn. I would say since the autosoft is for the weapon, it does cover the use, but would accept a gm saying it requires a separate autosoft for the launcher. ; Critical — Capacity drawn Bulk L; Special explode (staggered; 10 ft. Vanguard. Since that's a critical hit effect it applies only when the person throwing the grenade (or firing the grenade launcher) rolls a 20 and it's a hit. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. ) Frag Grenade, Mk 3 Source Starfinder Core Rulebook pg. Flash Grenade, Mk 3 Source Starfinder Core Rulebook pg. We can also look to Starfinder's cousin for help. Name Level Price Range Capacity Bulk Special Source; Frag grenade I: 1: 35: 20 ft. Pulse Grenade. This reduces the akwardness of firing grenade launchers by a step or two, but it is not efficientMissiles are heavy, snub-nosed munitions with devastating explosive power. Unlike the existing single-shot 40mm grenade launchers that its soldiers still use today, the 25mm launcher held ammunition in five-round magazines and handled like an oversized rifle. It is also the only tracking weapon I saw that was missing the "Limited Fire" weapon quality. A grenade's listing on Table 7-7: Grenades shows its explosion radius. 99 TWITCH SUB WITH TWITCH PRIME -- TWITCH -- Each time a mech reloads its grenade launcher, it loads any combination of 3 grenades it currently has available. 59 Each of your class features is detailed in the remainder of the class description. Cluster. Business, Economics, and Finance. They have a spin armed fuse. Longarms. They were first seen by the West in 1984, during the Soviet Invasion of Afghanistan. I'll be updating this post as we learn more!)Go to starfinder_rpg. PCs might custom-build their own mechs, salvage the technology in the field, or pilot mechs provided by. Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. Weapon fusions are magic unless stated otherwise. The grenade launcher lacks the "unwieldy" property and has enough capacity for up to six grenades. The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher that fires a 40×46mm grenade, which uses what the US Army calls the High-Low Propulsion System to keep recoil forces low, and first appeared during the Vietnam War. No more. Before being thrown by hand, the grenade must be primed with a quick twist of a dial at one end and then armed with a click of a button at the center of that dial. Starfinder takes tabletop RPG players beyond the high-fantasy setting and into the stars. The M321A1 is a hand-held, gas plug operating, semi-automatic, revolving action, 40mm Multi-Shot Grenade Launcher (MSGL). Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). This product consists of one (1) Imperium Desertum Cannon Grenade Launcher high quality polyurethane resin model. NIL Grenade Launcher, Merc | Starfinder SRD Check out this new Starfinder SRD site with the complete Starfinder rules, database search, tools, and. The M32A1 is the USMC/SOCOM 40mm Multi-Shot Grenade Launcher of choice. Relics do not come with ammunition (which must be purchased separately). ) Screamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. Subscribe to downloadAmmo Variety - Grenade Launchers. Advanced melee weapons require a degree of training and skill to use properly. This allows me to add them to the weapon and use them from there and have them consumed when used. Negotiator overview. Skills Spells/Rituals Themes Vehicles Licenses Search Sources Contributors Support the Archives. You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. Yeah, meeting an (optional) specific vendor near the end of a big UC faction mission sells a ROCKET LAUNCHER for about $87,000. Reincarnate: Bring a target dead creature back to life in a random body. Anchoring Source Starfinder Core Rulebook pg. You throw a live grenade as the. 00 for just $39. 00 for just $39. You increase the range increment of your thrown grenades by 5 × your Strength bonus. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber . IMDS (an acronym for “individual missile delivery system”) missile launchers are the most common missile launchers currently on the market. 304. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion radius that fail a Reflex save against the grenade. But using Inject Nanobots at least has the fun of potentially confusing an opponent, which is nice and adds flavor, and sometimes works and they attack their buddy. This weapon can leach life force from a target, draining its vitality and leaving it feeling unsteady. Atom Grenade: Creates a 20-foot-radius area of medium radiation that persists for 24 hours. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a. Bang Grenade: Deals no damage but staggers creatures for 1 round and deafens them for 1d4 rounds (DC 15 Fortitude save negates). The Starfinder Critical Hit Deck is 50+ cards, each of which has a special effect depending on if the attack is an energy attack, a kinetic attack, or a spell (all crits still do double damage as normal--this is something special in addition to the extra damage). r/starfinder_rpg. Also, to my knowledge, launchers are not unwieldy, and the penalties to attacks do not affect the reflex save DCs. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. Whether you throw it or use telekinteic projectile is the same provided you've armed or activated the grenade before attacking with it. Aim at a target and fire. Cluster Launcher The cluster launcher fires multiple grenades as a single shot, granting those grenades increased range and a larger blast radius. ;. I'd say all the same rules apply, as long as you can reach the grenade to arm it. Armor Source Starfinder Core Rulebook pg. The Starfarer’s Arsenal is a line of short pdfs offering a single weapon, from item level 1-20. Grenades are a special type of thrown weapon that can deal a variety of types of damage as well as create special hindering effects, as shown on Table 7–7. ago. The most popular perk will fill its bar, and each perk under that will illustrate how popular it is relative to the most popular. Starfinder Core Rulebook p. Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. And you ironically don't need proficiency in grenades to use the. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. This has no effect if the target is immune to disease. Grenade Mastery: I'm not certain about this one because i think for grenades shot from a launcher, the DC is then based on the launcher [10+(. Sights. Quite versatile and compatible with many rifle models, the M203 was originally designed for the U. Grenade Expert (Ex) - 1st LevelCybernetics. Cybernetics. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Ergo, you can't say your gear arrays are maze core items and then get double the items for free. Special Weapons Special weapons resist classification into any other category. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade Damage 3d12 E; Range 20 ft. Cluster Launcher, Tactical Source Starfinder Armory pg. Weapon Fusions. You can already add fusions to ammunition and grenades, which are limited by their own level. ; Critical — Capacity. Really like the idea of playing a Shirren grenadier, but I feel there's a lot of vagueness surrounding the grenade launcher, so I hoped that someone might be able to help out. The 40 mm grenade is a military grenade caliber for grenade launchers in service with many armed forces. Flash Grenade, Mk 3 Source Starfinder Core Rulebook pg. Capacity: Drawn Bulk: L Special: Explode (10 ft. the Grenade launcher on a rifle as an underbarrel attachment (as with the ares alpha) is more akin to a very short shotgun which holds one shot and has to have the shell casing. Grenade Launcher. ; Critical — Capacity drawn Bulk L; Special explode (2d6 P; 15 ft. 1,700 m (5,600 ft) Feed system. For throwing grenades at a target intersection you must hit an AC of 5. It uses the same rounds as the older stand-alone M79 break-action grenade launcher, which utilizes the high-low propulsion system to keep recoil forces low. Grenade Launcher is a one-handed procedurally generated weapon model. Weapon fusions are magic unless stated. This pressurized cannon fires grenades over vast distances. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially. C. In a normal round, you can perform one standard action, one move. Which of. Name. Grip and Stock (if available): Tactical Stock. 178 Level 8; Price 1,260 Hands 1; Proficiency Grenade Damage 4d6 P; Range 20 ft. Regarding usability, it is Destiny 2 best grenade launcher for PvP activities. You can load different types of grenades into a NIL grenade launcher, and you can select. When you buy a maze core item, you don't pay the price for one item and then get the other free. ). Unlike light and heavy armor, powered armor requires its own battery, and comes with a fully charged battery at purchase. . Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. You must throw the grenade before. I'd say all the same rules apply, as long as you can reach the grenade to arm it. A level 1 NIL grenade launcher, can shoot a grenade up to 60ft without penalty. Drawn: L. Find a Dealer. Site Owner: Rose-Winds LLC (Blake Davis)Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. Some grenade questions. This grenade is commonly referred as a "frag grenade", for its infamous ability to explode into small pieces of shrapnel and decimate unfortunate people. Grenades. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. Any penalty you take to your attack roll also. Capacity: Drawn Bulk: L Special: Explode (2d6 P, 15 ft. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a generator or recharging station (see page. But these rules, and the follow up rules about missing/scattering the explosion only mention grenades. Cybernetic augmentations use machines and circuitry integrated with the flesh and bone of the recipient. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. For when your grenades need some distance. Players roll to hit, add the necessary modifiers and check the result against the enemy. A weapon with this special property emits a beam of electromagnetic energy that does not deal damage to ships or shields, but plays havoc with a ship’s electronic systems. Cost 2. The most common type are man-portable, shoulder-fired weapons issued to individuals, although. Plasma Blade. It attacks your opponents to the best of its ability. Mindspike Grenade Waves of neuro-disruptive energy burst from this grenade and scramble brainwaves with violent force. We can also look to Starfinder's cousin for help. 00 for just $39. Each character who inhales smoke must. When resupplying ammunition, the grenade launcher selects any combination of grenades whose individual levels don’t exceed the grenade launcher’s level + 2. It would make sense to me. Tags GRANIT Airsoft 40mm grenade launcher・3D printer m. . Spell Grenade. Cybernetic augmentations use machines and circuitry integrated with the flesh and bone of the recipient. Summoning grenades come in the following types. So full attack with launchers for some crazy. As part of the keynote presentation for Gen Con 2023, Paizo announced Starfinder 2nd Edition. Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. Wounding Level 7. Source Tech Revolution pg. It can be common, uncommon, and rare. Each creature that starts its turn in the cloud must succeed at a Fortitude saving throw (DC = 10. When a solar flare grenade explodes, it sends out a lash of plasma. M16. 240. 179 Level 16; Price 24,300 Hands 1; Proficiency Grenade Damage. It was very annoying. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an attack. The general effective range for this type of weaponry is around 300m or less. Grenades always target intersections, and hitting an intersection is always AC 5. . Small arms are handheld ranged weapons that can be held and operated with one hand. 5 item Lv)+Dex] as oppose to the grenade [10+(. The M32A1 grenade launcher is a six-shot revolver-style design and has a maximum LV range of only 400 meters and a maximum MV range of 800 meters. Creatures that fail their save against a concussion grenade are knocked prone. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to make an attack. Level: 1 Price: 35 Range: 20 ft. NIL (an acronym for “neutronic individual launcher”) grenade launchers are the most common grenade launcher available on the market. If you use a detonator to arm a grenade with a free action trigger, you can cast Supercharge Weapon first round, cast your spell for Grenade Spell second round, then trigger the grenade in your hand as a free action. A: The bars for each percentage are relative to the most popular perk in that column. I could, and there's lots. ) Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. If you took Jolting Surge or Inject Nanites, this can be a great hack. A grenadier bracket allows you to attach a modified grenade launcher or missile launcher of 3 bulk or less to the bottom rail of a railed weapon. add to list. If the weapon already has a critical hit effect, choose each time whether to apply the weapon’s normal critical hit effect or the immobilization effect. 196. Powered Armor Source Starfinder Core Rulebook pg. Basically the question books down to, is a grenade launcher a heavy weapon that deals damage based on its ammo?(the grenade) or is the launcher just a delivery system for the grenade granting extra range?. Ammunition. Disintegration Chamber Trap, Explosive Detonation Trap, Hacker's Curse Trap, Jolting Console Trap, Laser Blast Trap, Mind Spores Trap, Nanoflechette Launcher Trap, Obedience Implant Trap, Pit Trap, Soul Upload Trap, Trash Compactor TrapVenomous Level 2. Ammunition. An id rifle looks like a sleek, low-caliber rifle made of burnished skymetal. Description. ) Riot Grenade, Mk 3 Source Starfinder Armory pg. NI Ls can be fitted with any sort of grenade as ammunition. In the latter case, the grenades act as a single grenade of the same type (with a single attack roll, dealing damage only once, and. 106 Level 1; Price 250 Capacity 20; Usage 5/round Hands —; Bulk 1 DescriptionFlame weapons deal fire damage without using lasers or plasma. Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber . The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. The target must succeed at a Fortitude save or gain the off-target condition for 1 round per item level of the weapon.